The Diablo 4 DLC "Vessel of Hatred" has introduced several new gameplay mechanics, including the mercenary system, which has quickly become an essential aspect of gameplay for many players. Mercenaries are NPC companions that can aid players in combat by providing additional damage, utility, and support. While there are four mercenaries to choose from, each one comes with unique abilities that can be tailored to different playstyles and combat scenarios.
Unlocking and choosing the right mercenary requires a bit of investment in Diablo 4 Gold and a bit of strategy. However, the value they bring is undeniable, as these mercenaries can offer significant advantages, especially during challenging encounters. In this article, we’ll break down the four available mercenaries—Raheir, Aldkin, Varyana, and Subo—ranking them from least to most effective based on their overall usefulness in the Vessel of Hatred DLC. We’ll explore their unique abilities, strengths, weaknesses, and the type of player that would benefit most from each.
4. Aldkin - The Underdog
Aldkin is the most anticipated mercenary prior to the release of the DLC, but unfortunately, he has not lived up to the hype for many players. His main ability, Blasphemous Fate, transforms him into a demon for 22 seconds, granting him new abilities that can potentially deal high damage. However, there are several drawbacks that make Aldkin less attractive than his counterparts.
Strengths:
Blasphemous Fate offers transformation into a demon, granting Aldkin new combat skills.
The potential for high damage output through his Flame Surge skill tree.
Can apply useful debuffs to enemies, such as Daze, Slow, or Stun, via his Haunt skill tree.
Weaknesses:
Vulnerability of Allies: During the transformation, not only do enemies get buffed, but the player's character also becomes more vulnerable, which can be a liability in tight situations.
Random Transformations: The transformation is random, making it unreliable. This means players cannot fully plan or strategize around his demon form.
Resource Drain: Damage dealt while Aldkin is transformed consumes the player's resources, further complicating his utility in prolonged battles.
Lower Damage Output: On higher Torment difficulty levels, Aldkin’s damage output becomes less significant compared to the player's character. His abilities become less impactful as the player progresses.
In terms of raw effectiveness, Aldkin is best suited for the early game or for players who want a mercenary with debuffs. However, as the game progresses, his lack of consistency and the trade-off between high-risk and low-reward play make him less desirable. Thus, Aldkin ranks last among the four mercenaries.
3. Varyana - The Mobility Specialist
Varyana stands out for her ability to enhance the mobility of both herself and the player. Her core skill, Massacre, increases the movement speed of both Varyana and the player as they stack kills, with the bonus reaching a 20% increase in movement speed when fully stacked.
Strengths:
Massacre provides a significant movement speed boost by stacking kills, which is ideal for builds that lack mobility.
Her Cleave skill tree adds bleed effects, boosting attack speed and applying vulnerability to enemies.
The Shockwave skill tree gives her the ability to knock down enemies, which can disrupt foes and provide combat advantages.
Weaknesses:
Lack of Damage: While Varyana’s skill trees provide strong support through crowd control and debuffs, they don’t significantly enhance the player’s damage output.
Niche Use Case: Varyana is most useful for players who have mobility issues in their build. If you’re already using a fast and mobile character, her abilities will likely feel redundant.
Limited Utility: The utility Varyana provides is primarily centered around mobility rather than raw combat strength. For players looking for a damage-dealing mercenary, Varyana might not be the best fit.
While Varyana is an excellent mercenary for improving movement speed, especially for players who rely on slower builds, she doesn't offer the same utility in terms of damage or survival. Her ranking is middle-of-the-road because of her situational effectiveness. If you’re struggling with mobility in Diablo 4, Varyana will help you move more freely, but if you’re looking for heavy damage output or crowd control, she may not be your best option.
2. Subo - The Practical Support Mercenary
Subo is one of the most practical mercenaries in terms of support and utility. His core ability, Seeker, marks nearby enemies and game materials on the minimap every 20 seconds. By killing a marked enemy, Subo restores 50% of the player’s resources and reduces his cooldown by 10 seconds. This makes him extremely useful for farming, especially during events like Helltide, where resource management and rapid kills are essential.
Strengths:
Seeker offers great support for resource regeneration and reduces the cooldown of abilities, making Subo a solid choice for players who want to farm efficiently.
The Wire Trap skill tree offers crowd control in the form of slowing, knocking down, and immobilizing enemies.
Molotov series provides both continuous damage effects and crowd control, enhancing Subo’s overall utility.
Great for Poison or Bleed builds, where his debuffs synergize well with these damage types.
Weaknesses:
Limited Direct Damage Output: Like Varyana, Subo’s damage is not his strong suit. His primary focus is utility and support, making him less ideal for players looking for a mercenary that can dish out high damage.
No Significant Defensive Support: While Subo excels in farming and crowd control, he does not provide strong damage reduction or healing, which are crucial in higher difficulties.
Subo is a great choice for players who are focused on farming Diablo 4 Gold or other resources, as his Seeker skill ensures that you won’t run out of resources too quickly. His crowd control and utility make him a reliable companion in farming or resource management scenarios, but in high-difficulty combat, he may not be as valuable as some of the other mercenaries.
1. Raheir - The Ultimate All-Rounder
Raheir stands out as the most powerful mercenary in the Vessel of Hatred DLC. He combines offensive, defensive, and healing capabilities into one mercenary, making him incredibly versatile and effective across different combat scenarios. His core skill, Valiance, is a damage-reduction skill that activates when the player takes 15% or more damage of their current health. When triggered, Raheir absorbs the incoming damage, knocking back nearby enemies, and grants the player invincibility for 0.5 seconds.
Strengths:
Valiance provides excellent damage mitigation and crowd control, allowing the player to survive in tough situations.
Raheir’s skill trees offer a wide range of utility, such as shield charge, which can give buffs like armor, damage reduction, and taunts to control enemies.
Strong healing abilities to keep the player alive in long fights, especially useful in higher difficulties like Torment.
Offers great debuffs on enemies, including damage reduction and status ailments, which increase the player's overall effectiveness in battle.
Weaknesses:
Requires Strategic Play: While Raheir is an all-around powerhouse, his abilities are most effective when used strategically. Players must be aware of his damage-mitigation abilities and time them properly to get the most out of him.
No Major Offensive Power: While Raheir provides significant support in terms of defense and healing, he is not focused on dealing damage. Players will need to rely on their own abilities for offense.
Raheir is the top choice for players looking for comprehensive support, offering damage reduction, healing, and crowd control. His defensive capabilities, combined with his ability to help manage resources and mitigate damage, make him the best mercenary for both solo and group play. Whether you’re fighting tough bosses or tackling high-level content, Raheir is the mercenary who can keep you alive and ensure your success.
Conclusion: Choosing the Right Mercenary for Your Build
In Diablo 4’s Vessel of Hatred DLC, each mercenary serves a unique role in combat, and choosing the right one depends largely on your build, playstyle, and the challenges you’re facing. Here’s a quick summary of when to choose each mercenary:
Aldkin: Best for early-game players or those who want a mercenary focused on debuffs and crowd control but don’t mind the risks of random transformation.
Varyana: Ideal for players who need mobility and speed boosts, especially in builds that lack these traits.
Subo: Excellent for farming and resource management, with good crowd control and synergy with Poison or Bleed builds.
Raheir: The go-to mercenary for players who need defensive support, healing, and overall survivability in tough battles.
Ultimately, the best mercenary for you will depend on your unique needs, and as you progress through Diablo 4, you may find that different mercenaries shine in different scenarios. Experiment with each to find which one fits your playstyle and complements your build.
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